EDK_TOOLS_PATH is basically a replacement for $WORKSPACE/BaseTools. It makes sense to check for BuildEnv there, then, if $WORKSPACE is absent but $EDK_TOOLS_PATH is present. With this patch, it is possible to separately package tools in /usr and use them compile EDK2 (doing "rm -rf BaseTools" in the EDK2 tree). This is desirable for OS distributions that need to distribute the tools in a "free software" repository and OVMF in a "non-free software" repository; bundling the same code in two different packages causes confusion. It is also simpler for distros because the build process for BaseTools and OVMF is completely different. Contributed-under: TianoCore Contribution Agreement 1.0 Reviewed-by: Laszlo Ersek <lersek@redhat.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@15700 6f19259b-4bc3-4df7-8a09-765794883524
79 lines
2.0 KiB
Bash
Executable File
79 lines
2.0 KiB
Bash
Executable File
#
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# Copyright (c) 2006 - 2010, Intel Corporation. All rights reserved.<BR>
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# This program and the accompanying materials
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# are licensed and made available under the terms and conditions of the BSD License
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# which accompanies this distribution. The full text of the license may be found at
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# http://opensource.org/licenses/bsd-license.php
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#
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# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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#
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# In *inux environment, the build tools's source is required and need to be compiled
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# firstly, please reference https://edk2.tianocore.org/unix-getting-started.html to
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# to get how to setup build tool.
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#
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# After build tool is downloaded and compiled, a soft symbol linker need to be created
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# at <workspace>/Conf. For example: ln -s /work/BaseTools /work/edk2/Conf/BaseToolsSource.
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#
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# Setup the environment for unix-like systems running a bash-like shell.
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# This file must be "sourced" not merely executed. For example: ". edksetup.sh"
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#
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# CYGWIN users: Your path and filename related environment variables should be
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# set up in the unix style. This script will make the necessary conversions to
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# windows style.
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#
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# Please reference edk2 user manual for more detail descriptions at https://edk2.tianocore.org/files/documents/64/494/EDKII_UserManual.pdf
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#
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function HelpMsg()
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{
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echo Please note: This script must be \'sourced\' so the environment can be changed.
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echo ". edksetup.sh"
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echo "source edksetup.sh"
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return 1
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}
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function SetupEnv()
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{
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if [ -n "$EDK_TOOLS_PATH" ]
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then
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. $EDK_TOOLS_PATH/BuildEnv $*
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elif [ -n "$WORKSPACE" ]
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then
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. $WORKSPACE/BaseTools/BuildEnv $*
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else
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. BaseTools/BuildEnv $*
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fi
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}
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function SourceEnv()
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{
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if [ \
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"$1" = "-?" -o \
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"$1" = "-h" -o \
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"$1" = "--help" \
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]
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then
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HelpMsg
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else
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SetupEnv "$*"
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fi
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}
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if [ $# -gt 1 ]
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then
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HelpMsg
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elif [ $# -eq 1 ] && [ "$1" != "BaseTools" ]
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then
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HelpMsg
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fi
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RETVAL=$?
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if [ $RETVAL -ne 0 ]
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then
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return $RETVAL
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fi
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SourceEnv "$*"
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